City information
Taxation of Phantasia
|
Marketplace
|
| Wood | 621 |
| Stone | 668 |
| Ore | 279 |
| Wool | 2345 |
| Food | 2393 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 31500 |
| |
| Occupancy | 6306 |
| Capacity | 6300 |
| Occupation Percentage | 100.1% |
|
Recent days' taxes
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|
| Time | Code | Description |
| FRI, 06.05.2011, 16:00 | 1 | Versorgung Spiele: (3201) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| SAT, 07.05.2011, 16:00 | 1 | Versorgung Spiele: (3202) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| FRI, 29.04.2011, 16:00 | 1 | Versorgung Spiele: (3194) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| SAT, 30.04.2011, 16:00 | 1 | Versorgung Spiele: (3195) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| FRI, 18.11.2016, 16:00 | 1 | Versorgung Spiele: (5224) Aktiv=102 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| MON, 02.05.2011, 16:00 | 1 | Versorgung Spiele: (3197) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| SUN, 01.05.2011, 16:00 | 1 | Versorgung Spiele: (3196) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| SAT, 19.11.2016, 16:00 | 1 | Versorgung Spiele: (5225) Aktiv=102 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| SAT, 14.05.2011, 16:00 | 1 | Versorgung Spiele: (3209) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| TUE, 15.11.2016, 16:00 | 1 | Versorgung Spiele: (5221) Aktiv=102 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| FRI, 13.05.2011, 16:00 | 1 | Versorgung Spiele: (3208) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
| MON, 16.05.2011, 16:00 | 1 | Versorgung Spiele: (3211) Aktiv=75 Inaktiv=1 Selbst=4 => Tuecher: 450 Werkzeug: 148 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |