City information

Taxation of LosVelozes

Marketplace
Wood143
Stone5438
Ore16
Wool194
Food328
Cloth0
Tool0
Taler32520
Occupancy6119
Capacity6500
Occupation Percentage94.1%

Recent days' taxes Page << 1 ... 992 993 994 995 996 ... 1123 >>
TimeCodeDescription
FRI, 25.04.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 25.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,7,8,2)
FRI, 25.04.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
FRI, 25.04.2008, 22:163Vollstaendige Versorgung von Marktplatz. (3,5,3,5,7)
FRI, 25.04.2008, 22:162Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
FRI, 25.04.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,124,29,5,0)
FRI, 25.04.2008, 22:161Versorgung Spiele: (2095) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 391 Werkzeug: 148
FRI, 25.03.2011, 20:017Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
FRI, 25.03.2011, 20:012Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 25.03.2011, 20:013Vollstaendige Versorgung von Marktplatz. (3,4,7,3,7)
FRI, 25.03.2011, 20:011Versorgung Spiele: (3159) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
FRI, 25.02.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)