City information

Taxation of LosVelozes

Marketplace
Wood481
Stone52
Ore75
Wool191
Food82
Cloth0
Tool10
Taler32542
Occupancy931
Capacity6500
Occupation Percentage14.3%

Recent days' taxes Page << 1 ... 877 878 879 880 881 ... 1123 >>
TimeCodeDescription
MON, 16.10.2006, 22:491Versorgung Spiele: (1538) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 525 Werkzeug: 171
MON, 16.10.2006, 22:493Vollstaendige Versorgung von Marktplatz. (10,3,4,5,2)
MON, 16.10.2006, 22:497Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
MON, 16.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,35,7,0)
MON, 16.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,6,6,2)
MON, 16.09.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 16.09.2013, 20:001Versorgung Spiele: (4065) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 16.08.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 16.08.2010, 22:031Versorgung Spiele: (2938) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
MON, 16.08.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,106,36,6,0)
MON, 16.08.2010, 22:033Vollstaendige Versorgung von Marktplatz. (9,4,3,5,3)
MON, 16.07.2012, 20:001Versorgung Spiele: (3638) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)