City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 846 847 848 849 850 ... 1123 >>
TimeCodeDescription
TUE, 09.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,5,2,7)
TUE, 09.07.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 09.07.2013, 20:001Versorgung Spiele: (3996) Aktiv=98 Inaktiv=14 Selbst=0 => Tuecher: 587 Werkzeug: 205
TUE, 09.08.2005, 22:563Vollstaendige Versorgung von Marktplatz. (6,6,4,8,6)
TUE, 09.08.2005, 22:562Versorgung Buerger: Anz=78/0 Baustellen=2 => Tuecher: 624 Nahrung: 5460
TUE, 09.08.2005, 22:561Versorgung Spiele: (1105) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 374 Werkzeug: 135
TUE, 09.08.2005, 22:567Versorgung Summe/Tag: (0,0,0,0,182,34,5,0)
TUE, 09.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,3,4,6)
TUE, 09.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
TUE, 09.08.2011, 20:001Versorgung Spiele: (3296) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 09.08.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
TUE, 09.09.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)