City information

Taxation of LosVelozes

Marketplace
Wood133
Stone437
Ore0
Wool185
Food319
Cloth0
Tool0
Taler32524
Occupancy1074
Capacity6500
Occupation Percentage16.5%

Recent days' taxes Page << 1 ... 744 745 746 747 748 ... 1123 >>
TimeCodeDescription
THU, 20.05.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 20.05.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,3,7,5,4)
THU, 20.05.2010, 22:031Versorgung Spiele: (2850) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
THU, 20.06.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 20.06.2013, 20:001Versorgung Spiele: (3977) Aktiv=101 Inaktiv=10 Selbst=1 => Tuecher: 608 Werkzeug: 208
THU, 20.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,6,3,6)
THU, 20.06.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
THU, 20.07.2006, 22:261Versorgung Spiele: (1450) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
THU, 20.07.2006, 22:262Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 20.07.2006, 22:267Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
THU, 20.07.2006, 22:263Vollstaendige Versorgung von Marktplatz. (5,3,3,4,9)
THU, 20.08.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,111,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)