City information

Taxation of LosVelozes

Marketplace
Wood629
Stone44
Ore2450
Wool816
Food138
Cloth0
Tool0
Taler32500
Occupancy4077
Capacity6500
Occupation Percentage62.7%

Recent days' taxes Page << 1 ... 717 718 719 720 721 ... 1123 >>
TimeCodeDescription
SAT, 16.08.2008, 22:141Versorgung Spiele: (2208) Aktiv=81 Inaktiv=14 Selbst=0 => Tuecher: 414 Werkzeug: 152
SAT, 16.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
SAT, 16.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,6,4,4)
SAT, 16.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
SAT, 16.07.2011, 20:001Versorgung Spiele: (3272) Aktiv=100 Inaktiv=8 Selbst=1 => Tuecher: 598 Werkzeug: 203
SAT, 16.07.2005, 22:507Versorgung Summe/Tag: (0,0,0,0,158,34,4,0)
SAT, 16.07.2005, 22:502Versorgung Buerger: Anz=79/1 Baustellen=1 => Tuecher: 632 Nahrung: 4740
SAT, 16.07.2005, 22:503Vollstaendige Versorgung von Marktplatz. (3,4,7,6,8)
SAT, 16.07.2005, 22:501Versorgung Spiele: (1081) Aktiv=74 Inaktiv=8 Selbst=1 => Tuecher: 377 Werkzeug: 136
SAT, 16.06.2012, 20:013Vollstaendige Versorgung von Marktplatz. (5,7,4,5,3)
SAT, 16.06.2012, 20:011Versorgung Spiele: (3608) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
SAT, 16.06.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)