City information

Taxation of Alkatraz

Marketplace
Wood16
Stone0
Ore50
Wool16
Food31
Cloth0
Tool0
Taler138
Occupancy113
Capacity4200
Occupation Percentage2.7%

Recent days' taxes Page << 1 ... 700 701 702 703 704 ... 1297 >>
TimeCodeDescription
SUN, 07.03.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,58,12,3,0)
SUN, 07.03.2010, 22:013Vollstaendige Versorgung von Marktplatz. (0,1,3,2,4)
SUN, 07.03.2010, 22:011Versorgung Spiele: (2776) Aktiv=21 Inaktiv=39 Selbst=1 => Tuecher: 153 Werkzeug: 86
SUN, 07.03.2010, 22:012Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
SUN, 07.02.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,58,13,2,0)
SUN, 07.02.2010, 22:002Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
SUN, 07.02.2010, 22:003Vollstaendige Versorgung von Marktplatz. (4,2,1,1,2)
SUN, 07.02.2010, 22:001Versorgung Spiele: (2748) Aktiv=21 Inaktiv=39 Selbst=1 => Tuecher: 153 Werkzeug: 86
SUN, 06.12.2009, 22:011Versorgung Spiele: (2685) Aktiv=20 Inaktiv=39 Selbst=2 => Tuecher: 143 Werkzeug: 83
SUN, 06.12.2009, 22:012Versorgung Buerger: Anz=29/1 Baustellen=1 => Tuecher: 232 Nahrung: 1740
SUN, 06.12.2009, 22:013Vollstaendige Versorgung von Marktplatz. (1,2,1,5,2)
SUN, 06.12.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,58,13,3,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)