City information

Taxation of LosVelozes

Marketplace
Wood1497
Stone209
Ore354
Wool163
Food127
Cloth0
Tool10
Taler32500
Occupancy2400
Capacity6500
Occupation Percentage36.9%

Recent days' taxes Page << 1 ... 650 651 652 653 654 ... 1123 >>
TimeCodeDescription
SAT, 29.03.2008, 22:111Versorgung Spiele: (2068) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 371 Werkzeug: 144
SAT, 29.01.2011, 22:012Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SAT, 29.01.2011, 22:011Versorgung Spiele: (3104) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
SAT, 29.01.2011, 22:017Versorgung Summe/Tag: (0,0,0,0,104,35,7,0)
SAT, 29.01.2011, 22:013Vollstaendige Versorgung von Marktplatz. (3,7,3,6,5)
SAT, 28.12.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,93,34,6,0)
SAT, 28.12.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
SAT, 28.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (0,8,1,6,7)
SAT, 28.12.2013, 20:001Versorgung Spiele: (4168) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
SAT, 28.11.2009, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 28.11.2009, 22:003Vollstaendige Versorgung von Marktplatz. (3,4,4,6,8)
SAT, 28.11.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)