City information

Taxation of LosVelozes

Marketplace
Wood148
Stone425
Ore4
Wool254
Food306
Cloth0
Tool30
Taler32584
Occupancy1287
Capacity6500
Occupation Percentage19.8%

Recent days' taxes Page << 1 ... 588 589 590 591 592 ... 1123 >>
TimeCodeDescription
SUN, 21.02.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,116,36,7,0)
SUN, 21.02.2010, 22:001Versorgung Spiele: (2762) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
SUN, 21.02.2010, 22:003Vollstaendige Versorgung von Marktplatz. (9,2,6,2,6)
SUN, 21.03.2010, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 21.03.2010, 22:001Versorgung Spiele: (2790) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
SUN, 21.03.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
SUN, 21.03.2010, 22:003Vollstaendige Versorgung von Marktplatz. (4,6,4,4,8)
SUN, 21.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SUN, 21.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,5,4,5)
SUN, 21.04.2013, 20:001Versorgung Spiele: (3917) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
SUN, 21.04.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 21.05.2006, 22:132Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)