City information

Taxation of LosVelozes

Marketplace
Wood82
Stone463
Ore5
Wool180
Food373
Cloth0
Tool0
Taler32516
Occupancy1103
Capacity6500
Occupation Percentage17%

Recent days' taxes Page << 1 ... 535 536 537 538 539 ... 1123 >>
TimeCodeDescription
SUN, 20.07.2008, 22:097Versorgung Summe/Tag: (0,0,0,0,142,33,5,0)
SUN, 20.07.2008, 22:093Vollstaendige Versorgung von Marktplatz. (8,5,4,2,7)
SUN, 20.07.2008, 22:091Versorgung Spiele: (2181) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
SUN, 20.07.2008, 22:092Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
SUN, 20.06.2010, 22:011Versorgung Spiele: (2881) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 577 Werkzeug: 199
SUN, 20.06.2010, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 20.06.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,109,36,7,0)
SUN, 20.06.2010, 22:013Vollstaendige Versorgung von Marktplatz. (3,4,7,6,5)
SUN, 20.05.2012, 20:001Versorgung Spiele: (3581) Aktiv=106 Inaktiv=8 Selbst=0 => Tuecher: 655 Werkzeug: 220
SUN, 20.05.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,7,6,4)
SUN, 20.05.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,38,7,0)
SUN, 20.05.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)