City information

Taxation of LosVelozes

Marketplace
Wood918
Stone95
Ore151
Wool326
Food286
Cloth0
Tool0
Taler32644
Occupancy1776
Capacity6500
Occupation Percentage27.3%

Recent days' taxes Page << 1 ... 491 492 493 494 495 ... 1123 >>
TimeCodeDescription
SUN, 29.01.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
SUN, 29.01.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SUN, 29.01.2012, 20:001Versorgung Spiele: (3469) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 29.01.2012, 20:004Versorgung ueber Lager abgewickelt.
SUN, 29.01.2006, 23:397Versorgung Summe/Tag: (0,0,0,0,122,37,6,0)
SUN, 29.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (4,7,6,3,6)
SUN, 29.01.2006, 23:391Versorgung Spiele: (1278) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
SUN, 29.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SUN, 28.12.2008, 22:017Versorgung Summe/Tag: (0,0,0,0,109,34,5,0)
SUN, 28.12.2008, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 28.12.2008, 22:011Versorgung Spiele: (2342) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169
SUN, 28.12.2008, 22:013Vollstaendige Versorgung von Marktplatz. (6,1,5,6,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)