City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 15 16 17 18 19 ... 1123 >>
TimeCodeDescription
WED, 28.06.2006, 22:213Vollstaendige Versorgung von Marktplatz. (5,8,4,4,3)
WED, 28.06.2006, 22:217Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
WED, 28.06.2006, 22:211Versorgung Spiele: (1428) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 504 Werkzeug: 164
WED, 28.06.2006, 22:212Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 28.05.2014, 20:061Versorgung Spiele: (4319) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
WED, 28.05.2014, 20:067Versorgung Summe/Tag: (0,0,0,0,91,35,7,0)
WED, 28.05.2014, 20:063Vollstaendige Versorgung von Marktplatz. (3,4,3,6,7)
WED, 28.05.2014, 20:062Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 28.05.2008, 22:072Versorgung Buerger: Anz=66/0 Baustellen=1 => Tuecher: 528 Nahrung: 3960
WED, 28.05.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,132,31,5,0)
WED, 28.05.2008, 22:071Versorgung Spiele: (2128) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
WED, 28.05.2008, 22:073Vollstaendige Versorgung von Marktplatz. (5,3,5,7,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)