City information

Taxation of LosVelozes

Marketplace
Wood254
Stone160
Ore32
Wool550
Food333
Cloth0
Tool0
Taler32556
Occupancy1329
Capacity6500
Occupation Percentage20.4%

Recent days' taxes Page << 1 ... 11 12 13 14 15 ... 1123 >>
TimeCodeDescription
FRI, 03.03.2006, 21:542Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 03.03.2006, 21:543Vollstaendige Versorgung von Marktplatz. (6,4,8,6,1)
FRI, 03.03.2006, 21:547Versorgung Summe/Tag: (0,0,0,0,119,36,5,0)
FRI, 03.03.2006, 21:541Versorgung Spiele: (1311) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165
FRI, 03.04.2009, 22:031Versorgung Spiele: (2438) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
FRI, 03.04.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,103,32,6,0)
FRI, 03.04.2009, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 03.04.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,3,3,4,6)
FRI, 03.05.2013, 20:001Versorgung Spiele: (3929) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
FRI, 03.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 03.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 03.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (8,9,2,3,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)