City information

Taxation of LosVelozes

Marketplace
Wood42
Stone101
Ore0
Wool43
Food52
Cloth0
Tool10
Taler32549
Occupancy288
Capacity6500
Occupation Percentage4.4%

Recent days' taxes Page << 1 ... 1080 1081 1082 1083 1084 ... 1123 >>
TimeCodeDescription
WED, 23.07.2014, 20:012Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
WED, 23.07.2014, 20:011Versorgung Spiele: (4375) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
WED, 23.07.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,90,34,7,0)
WED, 23.08.2006, 22:537Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
WED, 23.08.2006, 22:531Versorgung Spiele: (1484) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
WED, 23.08.2006, 22:533Vollstaendige Versorgung von Marktplatz. (3,4,7,5,5)
WED, 23.08.2006, 22:532Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 23.09.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,114,34,5,0)
WED, 23.09.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,6,4,7,4)
WED, 23.09.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
WED, 23.09.2009, 22:031Versorgung Spiele: (2611) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
WED, 23.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,7,2,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)