City information

Taxation of LosVelozes

Marketplace
Wood42
Stone101
Ore0
Wool43
Food52
Cloth0
Tool10
Taler32549
Occupancy288
Capacity6500
Occupation Percentage4.4%

Recent days' taxes Page << 1 ... 1038 1039 1040 1041 1042 ... 1123 >>
TimeCodeDescription
FRI, 16.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
FRI, 16.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
FRI, 16.10.2020, 20:001Versorgung Spiele: (6652) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 16.10.2009, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 16.10.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,114,35,6,0)
FRI, 16.10.2009, 22:041Versorgung Spiele: (2634) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
FRI, 16.10.2009, 22:043Vollstaendige Versorgung von Marktplatz. (3,6,5,5,5)
FRI, 16.09.2011, 20:001Versorgung Spiele: (3334) Aktiv=102 Inaktiv=8 Selbst=1 => Tuecher: 615 Werkzeug: 208
FRI, 16.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 16.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 16.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,4,5,1,7)
FRI, 16.09.2005, 23:062Versorgung Buerger: Anz=78/0 Baustellen=1 => Tuecher: 624 Nahrung: 4680

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)