City information
Taxation of NoMercy
Marketplace | |
---|---|
Wood | 214 |
Stone | 204 |
Ore | 426 |
Wool | 422 |
Food | 181 |
Cloth | 80 |
Tool | 90 |
Taler | 7279 |
Occupancy | 2137 |
Capacity | 2200 |
Occupation Percentage | 97.1% |
Recent days' taxes Page << 1 ... 973 974 975 976 977 ... 1466 >> | ||
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Time | Code | Description |
FRI, 21.09.2007, 00:22 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,3,0) |
MON, 01.01.2007, 23:22 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,3,0) |
SAT, 06.01.2007, 23:23 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,3,0) |
TUE, 02.01.2007, 23:23 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,3,0) |
THU, 13.09.2007, 00:20 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
FRI, 05.01.2007, 23:24 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
MON, 10.09.2007, 00:19 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
SUN, 09.09.2007, 00:19 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
TUE, 25.09.2007, 00:22 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
MON, 01.10.2007, 00:23 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
TUE, 18.09.2007, 00:22 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
MON, 22.10.2007, 00:33 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,18,4,0) |
Different codes correspond to the following information:
Code | Content |
---|---|
1 | Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 | Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 | Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 | Taxation paid from warehouses, no bonus |
5 | Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 | Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 | Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |