City information

Taxation of LosVelozes

Marketplace
Wood177
Stone457
Ore4
Wool201
Food320
Cloth0
Tool20
Taler32500
Occupancy1259
Capacity6500
Occupation Percentage19.4%

Recent days' taxes Page << 1 ... 972 973 974 975 976 ... 1123 >>
TimeCodeDescription
WED, 02.12.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,113,35,6,0)
WED, 02.12.2009, 22:043Vollstaendige Versorgung von Marktplatz. (3,2,3,8,8)
WED, 02.12.2009, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
WED, 03.01.2007, 23:233Vollstaendige Versorgung von Marktplatz. (3,4,7,6,5)
WED, 03.01.2007, 23:237Versorgung Summe/Tag: (0,0,0,0,115,36,6,0)
WED, 03.01.2007, 23:231Versorgung Spiele: (1617) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 550 Werkzeug: 178
WED, 03.01.2007, 23:232Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
WED, 03.02.2010, 22:053Vollstaendige Versorgung von Marktplatz. (6,5,5,5,4)
WED, 03.02.2010, 22:051Versorgung Spiele: (2744) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
WED, 03.02.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
WED, 03.02.2010, 22:052Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 03.03.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,117,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)