City information

Taxation of LosVelozes

Marketplace
Wood137
Stone611
Ore3901
Wool263
Food132
Cloth0
Tool0
Taler32500
Occupancy5044
Capacity6500
Occupation Percentage77.6%

Recent days' taxes Page << 1 ... 853 854 855 856 857 ... 1123 >>
TimeCodeDescription
MON, 21.04.2008, 22:151Versorgung Spiele: (2091) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 391 Werkzeug: 148
MON, 21.03.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
MON, 21.03.2011, 22:043Vollstaendige Versorgung von Marktplatz. (6,6,4,1,7)
MON, 21.03.2011, 22:042Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 21.03.2011, 22:041Versorgung Spiele: (3155) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
MON, 21.02.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
MON, 21.02.2011, 22:041Versorgung Spiele: (3127) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
MON, 21.02.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,124,36,6,0)
MON, 21.02.2011, 22:043Vollstaendige Versorgung von Marktplatz. (7,8,5,4,2)
MON, 21.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,4,5,3)
MON, 21.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
MON, 21.01.2013, 20:001Versorgung Spiele: (3827) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)