City information

Taxation of LosVelozes

Marketplace
Wood143
Stone5438
Ore16
Wool194
Food328
Cloth0
Tool0
Taler32520
Occupancy6119
Capacity6500
Occupation Percentage94.1%

Recent days' taxes Page << 1 ... 745 746 747 748 749 ... 1123 >>
TimeCodeDescription
SAT, 11.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (7,4,4,5,5)
SAT, 11.02.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SAT, 11.02.2012, 20:013Vollstaendige Versorgung von Marktplatz. (7,4,7,1,5)
SAT, 11.02.2012, 20:011Versorgung Spiele: (3482) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SAT, 11.02.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
SAT, 11.02.2006, 21:497Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
SAT, 11.02.2006, 21:491Versorgung Spiele: (1291) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
SAT, 11.02.2006, 21:492Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 11.02.2006, 21:493Vollstaendige Versorgung von Marktplatz. (2,4,6,4,10)
SAT, 11.01.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SAT, 11.01.2014, 20:001Versorgung Spiele: (4182) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
SAT, 11.01.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,2,3,6,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)