City information

Taxation of LosVelozes

Marketplace
Wood918
Stone95
Ore151
Wool326
Food286
Cloth0
Tool0
Taler32644
Occupancy1776
Capacity6500
Occupation Percentage27.3%

Recent days' taxes Page << 1 ... 513 514 515 516 517 ... 1123 >>
TimeCodeDescription
SUN, 06.10.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
SUN, 06.10.2013, 20:011Versorgung Spiele: (4085) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SUN, 06.11.2005, 23:197Versorgung Summe/Tag: (0,0,0,0,122,34,5,0)
SUN, 06.11.2005, 23:191Versorgung Spiele: (1194) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
SUN, 06.11.2005, 23:192Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SUN, 06.11.2005, 23:193Vollstaendige Versorgung von Marktplatz. (6,1,7,5,5)
SUN, 06.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,37,7,0)
SUN, 06.11.2011, 20:001Versorgung Spiele: (3385) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 06.11.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,3,7,4,7)
SUN, 06.11.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 06.12.2009, 22:011Versorgung Spiele: (2685) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
SUN, 06.12.2009, 22:013Vollstaendige Versorgung von Marktplatz. (2,4,3,10,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)