City information

Taxation of Millerntor

Marketplace
Wood271
Stone774
Ore118
Wool638
Food80
Cloth0
Tool0
Taler6
Occupancy1881
Capacity2100
Occupation Percentage89.6%

Recent days' taxes Page << 1 ... 1020 1021 1022 1023 1024 ... 2018 >>
TimeCodeDescription
SUN, 14.09.2008, 22:001Versorgung Spiele: (1395) Aktiv=48 Inaktiv=0 Selbst=0 => Tuecher: 297 Werkzeug: 90
SUN, 14.09.2008, 22:007Versorgung Summe/Tag: (0,0,0,0,66,19,3,0)
SUN, 14.09.2008, 22:003Vollstaendige Versorgung von Marktplatz. (2,3,0,4,4)
SUN, 14.09.2008, 22:002Versorgung Buerger: Anz=33/0 Baustellen=1 => Tuecher: 264 Nahrung: 1980
SUN, 14.08.2016, 05:003Vollstaendige Versorgung von Marktplatz. (1,0,1,0,0)
SUN, 14.08.2016, 05:007Versorgung Summe/Tag: (0,0,0,0,21,0,0,20)
SUN, 14.08.2016, 05:002Versorgung Buerger: Anz=25/1 Baustellen=1 => Tuecher: 0 Nahrung: 625
SUN, 14.08.2016, 05:001Versorgung Spiele: (4286) Aktiv=62 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 14.08.2011, 05:002Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
SUN, 14.08.2011, 05:001Versorgung Spiele: (2459) Aktiv=54 Inaktiv=0 Selbst=2 => Tuecher: 360 Werkzeug: 110
SUN, 14.08.2011, 05:007Versorgung Summe/Tag: (0,0,0,0,43,19,4,0)
SUN, 14.08.2011, 05:003Vollstaendige Versorgung von Marktplatz. (1,3,3,2,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)