City information

Taxation of LosVelozes

Marketplace
Wood2132
Stone77
Ore2352
Wool321
Food199
Cloth0
Tool0
Taler32544
Occupancy5081
Capacity6500
Occupation Percentage78.2%

Recent days' taxes Page << 1 ... 368 369 370 371 372 ... 1123 >>
TimeCodeDescription
WED, 31.08.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 31.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,8,2,5)
WED, 31.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 30.08.2011, 20:001Versorgung Spiele: (3317) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
TUE, 30.08.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 30.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,1,6,6)
TUE, 30.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
MON, 29.08.2011, 20:001Versorgung Spiele: (3316) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
MON, 29.08.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 29.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,2,5,6,8)
MON, 29.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
SUN, 28.08.2011, 20:001Versorgung Spiele: (3315) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)