City information

Taxation of Venezia

Marketplace
Wood364
Stone219
Ore77
Wool901
Food539
Cloth0
Tool0
Taler8757
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1336 1337 1338 1339 1340 ... 1425 >>
TimeCodeDescription
FRI, 14.02.2014, 05:023Vollstaendige Versorgung von Marktplatz. (3,1,1,1,2)
FRI, 14.01.2011, 22:053Vollstaendige Versorgung von Marktplatz. (2,1,1,3,2)
FRI, 14.01.2011, 22:057Versorgung Summe/Tag: (0,0,0,0,38,15,3,0)
FRI, 14.01.2011, 22:051Versorgung Spiele: (3089) Aktiv=48 Inaktiv=0 Selbst=0 => Tuecher: 300 Werkzeug: 94
FRI, 14.01.2011, 22:052Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 152 Nahrung: 1140
FRI, 13.12.2013, 05:032Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
FRI, 13.12.2013, 05:037Versorgung Summe/Tag: (0,0,0,0,36,10,2,0)
FRI, 13.12.2013, 05:033Vollstaendige Versorgung von Marktplatz. (0,1,3,1,2)
FRI, 13.12.2013, 05:031Versorgung Spiele: (4153) Aktiv=23 Inaktiv=22 Selbst=5 => Tuecher: 149 Werkzeug: 68
FRI, 13.11.2015, 05:023Vollstaendige Versorgung von Marktplatz. (1,0,0,0,0)
FRI, 13.11.2015, 05:022Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 0 Nahrung: 475
FRI, 13.11.2015, 05:027Versorgung Summe/Tag: (0,0,0,0,16,0,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)