Stadtinformationen

Versorgung von Haoshoku

Marktplatz
Holz310
Stein1433
Erz416
Wolle583
Nahrung901
Tuch0
Werkzeug203
Taler26500
Belegung4658
Kapazität5300
Ausnutzungsgrad87.9%

Recent days' taxes Page << 1 ... 1229 1230 1231 1232 1233 ... 1273 >>
TimeCodeDescription
TUE, 20.12.2005, 23:277Versorgung Summe/Tag: (0,0,0,0,13,7,2,0)
MON, 19.12.2005, 23:261Versorgung Spiele: (160) Aktiv=26 Inaktiv=0 Selbst=0 => Tuecher: 167 Werkzeug: 50
MON, 19.12.2005, 23:262Versorgung Buerger: Anz=8/0 Baustellen=0 => Tuecher: 64 Nahrung: 400
MON, 19.12.2005, 23:263Vollstaendige Versorgung von Marktplatz. (0,0,1,2,1)
MON, 19.12.2005, 23:267Versorgung Summe/Tag: (0,0,0,0,13,8,2,0)
SUN, 18.12.2005, 23:261Versorgung Spiele: (159) Aktiv=26 Inaktiv=0 Selbst=0 => Tuecher: 167 Werkzeug: 50
SUN, 18.12.2005, 23:262Versorgung Buerger: Anz=8/0 Baustellen=0 => Tuecher: 64 Nahrung: 400
SUN, 18.12.2005, 23:263Vollstaendige Versorgung von Marktplatz. (2,0,0,2,0)
SUN, 18.12.2005, 23:267Versorgung Summe/Tag: (0,0,0,0,13,8,2,0)
SAT, 17.12.2005, 23:251Versorgung Spiele: (158) Aktiv=26 Inaktiv=0 Selbst=0 => Tuecher: 167 Werkzeug: 50
SAT, 17.12.2005, 23:252Versorgung Buerger: Anz=8/0 Baustellen=0 => Tuecher: 64 Nahrung: 400
SAT, 17.12.2005, 23:253Vollstaendige Versorgung von Marktplatz. (2,0,0,1,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)