City information

Taxation of BadGirlCity

Marketplace
Wood57
Stone43
Ore12
Wool282
Food137
Cloth0
Tool0
Taler80
Occupancy531
Capacity3200
Occupation Percentage16.6%

Recent days' taxes Page << 1 ... 1165 1166 1167 1168 1169 ... 1773 >>
TimeCodeDescription
SAT, 12.06.2010, 22:001Versorgung Spiele: (1942) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 355 Werkzeug: 108
SAT, 12.06.2010, 22:002Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
SAT, 12.06.2010, 22:003Vollstaendige Versorgung von Marktplatz. (3,2,1,1,4)
SAT, 12.06.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,40,18,4,0)
FRI, 11.06.2010, 22:031Versorgung Spiele: (1941) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 355 Werkzeug: 108
FRI, 11.06.2010, 22:032Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
FRI, 11.06.2010, 22:033Vollstaendige Versorgung von Marktplatz. (3,0,2,1,4)
FRI, 11.06.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,40,18,3,0)
THU, 10.06.2010, 22:031Versorgung Spiele: (1940) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 355 Werkzeug: 108
THU, 10.06.2010, 22:032Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
THU, 10.06.2010, 22:033Vollstaendige Versorgung von Marktplatz. (2,1,3,3,2)
THU, 10.06.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,40,18,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)