City information

Taxation of LosVelozes

Marketplace
Wood159
Stone66
Ore718
Wool1450
Food252
Cloth0
Tool0
Taler32508
Occupancy2645
Capacity6500
Occupation Percentage40.7%

Recent days' taxes Page << 1 ... 1093 1094 1095 1096 1097 ... 1123 >>
TimeCodeDescription
SUN, 07.08.2005, 22:552Versorgung Buerger: Anz=78/0 Baustellen=2 => Tuecher: 624 Nahrung: 5460
SUN, 07.08.2005, 22:553Vollstaendige Versorgung von Marktplatz. (4,7,8,5,6)
SUN, 07.08.2005, 22:557Versorgung Summe/Tag: (0,0,0,0,182,34,4,0)
SAT, 06.08.2005, 22:551Versorgung Spiele: (1102) Aktiv=73 Inaktiv=8 Selbst=1 => Tuecher: 367 Werkzeug: 133
SAT, 06.08.2005, 22:552Versorgung Buerger: Anz=78/0 Baustellen=2 => Tuecher: 624 Nahrung: 5460
SAT, 06.08.2005, 22:553Vollstaendige Versorgung von Marktplatz. (7,4,6,9,4)
SAT, 06.08.2005, 22:557Versorgung Summe/Tag: (0,0,0,0,182,33,4,0)
FRI, 05.08.2005, 22:551Versorgung Spiele: (1101) Aktiv=73 Inaktiv=8 Selbst=1 => Tuecher: 367 Werkzeug: 133
FRI, 05.08.2005, 22:552Versorgung Buerger: Anz=78/0 Baustellen=2 => Tuecher: 624 Nahrung: 5460
FRI, 05.08.2005, 22:553Vollstaendige Versorgung von Marktplatz. (5,7,6,6,6)
FRI, 05.08.2005, 22:557Versorgung Summe/Tag: (0,0,0,0,182,33,5,0)
THU, 04.08.2005, 22:541Versorgung Spiele: (1100) Aktiv=73 Inaktiv=8 Selbst=1 => Tuecher: 367 Werkzeug: 133

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)