City information
Taxation of Sex_and_the_City
Marketplace | |
---|---|
Wood | 114 |
Stone | 84 |
Ore | 69 |
Wool | 84 |
Food | 49 |
Cloth | 0 |
Tool | 0 |
Taler | 1 |
Occupancy | 400 |
Capacity | 400 |
Occupation Percentage | 100% |
Recent days' taxes Page << 1 ... 701 702 703 704 705 ... 899 >> | ||
---|---|---|
Time | Code | Description |
SUN, 09.06.2013, 05:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
WED, 04.12.2013, 05:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
TUE, 16.10.2012, 05:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
THU, 19.12.2013, 05:03 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
TUE, 02.04.2013, 05:03 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
THU, 05.01.2012, 05:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
WED, 05.06.2013, 05:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
SUN, 23.12.2012, 05:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
THU, 06.02.2014, 05:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
TUE, 04.02.2014, 05:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
FRI, 20.09.2013, 05:02 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
WED, 12.06.2013, 05:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,6,1,0,0) |
Different codes correspond to the following information:
Code | Content |
---|---|
1 | Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 | Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 | Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 | Taxation paid from warehouses, no bonus |
5 | Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 | Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 | Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |