City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 966 967 968 969 970 ... 1123 >>
TimeCodeDescription
WED, 01.10.2008, 22:082Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
WED, 01.10.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,115,32,5,0)
WED, 01.10.2008, 22:083Vollstaendige Versorgung von Marktplatz. (4,5,3,5,6)
WED, 01.11.2006, 22:537Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
WED, 01.11.2006, 22:532Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 01.11.2006, 22:531Versorgung Spiele: (1554) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 525 Werkzeug: 171
WED, 01.11.2006, 22:533Vollstaendige Versorgung von Marktplatz. (8,4,3,6,3)
WED, 01.12.2010, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 01.12.2010, 22:041Versorgung Spiele: (3045) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
WED, 01.12.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,5,2,10,3)
WED, 01.12.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,108,37,6,0)
WED, 02.01.2013, 20:004Versorgung ueber Lager abgewickelt.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)