City information

Taxation of LosVelozes

Marketplace
Wood780
Stone56
Ore185
Wool1068
Food441
Cloth0
Tool0
Taler32566
Occupancy2530
Capacity6500
Occupation Percentage38.9%

Recent days' taxes Page << 1 ... 892 893 894 895 896 ... 1123 >>
TimeCodeDescription
TUE, 18.03.2014, 20:001Versorgung Spiele: (4248) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
TUE, 18.03.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,5,4,7)
TUE, 18.03.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
TUE, 18.04.2006, 22:041Versorgung Spiele: (1357) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
TUE, 18.04.2006, 22:047Versorgung Summe/Tag: (0,0,0,0,115,36,6,0)
TUE, 18.04.2006, 22:043Vollstaendige Versorgung von Marktplatz. (7,5,6,5,2)
TUE, 18.04.2006, 22:042Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 18.05.2010, 22:091Versorgung Spiele: (2848) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
TUE, 18.05.2010, 22:092Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 18.05.2010, 22:097Versorgung Summe/Tag: (0,0,0,0,108,36,7,0)
TUE, 18.05.2010, 22:093Vollstaendige Versorgung von Marktplatz. (0,3,10,7,5)
TUE, 18.06.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,4,7,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)