City information

Taxation of LosVelozes

Marketplace
Wood0
Stone5
Ore0
Wool2
Food5
Cloth0
Tool0
Taler32634
Occupancy12
Capacity6500
Occupation Percentage.2%

Recent days' taxes Page << 1 ... 810 811 812 813 814 ... 1123 >>
TimeCodeDescription
MON, 29.08.2005, 23:017Versorgung Summe/Tag: (0,0,0,0,160,35,4,0)
MON, 29.07.2013, 20:001Versorgung Spiele: (4016) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
MON, 29.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,6,0)
MON, 29.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,9,3,1,7)
MON, 29.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MON, 29.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,106,33,6,0)
MON, 29.06.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 29.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,5,6,6,3)
MON, 29.06.2009, 22:031Versorgung Spiele: (2525) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
MON, 29.05.2006, 22:151Versorgung Spiele: (1398) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 181
MON, 29.05.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,111,37,6,0)
MON, 29.05.2006, 22:153Vollstaendige Versorgung von Marktplatz. (2,7,6,6,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)