City information

Taxation of LosVelozes

Marketplace
Wood258
Stone160
Ore32
Wool559
Food333
Cloth0
Tool0
Taler32568
Occupancy1342
Capacity6500
Occupation Percentage20.6%

Recent days' taxes Page << 1 ... 791 792 793 794 795 ... 1123 >>
TimeCodeDescription
THU, 29.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,5,6,4)
THU, 29.05.2014, 20:001Versorgung Spiele: (4320) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
THU, 29.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
THU, 29.06.2006, 22:223Vollstaendige Versorgung von Marktplatz. (1,4,5,6,8)
THU, 29.06.2006, 22:227Versorgung Summe/Tag: (0,0,0,0,111,35,5,0)
THU, 29.06.2006, 22:222Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 29.06.2006, 22:221Versorgung Spiele: (1429) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 504 Werkzeug: 164
THU, 29.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,6,2,5,5)
THU, 29.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,37,6,0)
THU, 29.07.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
THU, 29.07.2010, 22:031Versorgung Spiele: (2920) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
THU, 29.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,34,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)