City information

Taxation of LosVelozes

Marketplace
Wood111
Stone646
Ore4
Wool230
Food396
Cloth0
Tool20
Taler32556
Occupancy1487
Capacity6500
Occupation Percentage22.9%

Recent days' taxes Page << 1 ... 542 543 544 545 546 ... 1123 >>
TimeCodeDescription
SUN, 12.06.2011, 20:001Versorgung Spiele: (3238) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
SUN, 12.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,2,4,9)
SUN, 12.07.2009, 22:003Vollstaendige Versorgung von Marktplatz. (3,3,2,11,4)
SUN, 12.07.2009, 22:002Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 12.07.2009, 22:001Versorgung Spiele: (2538) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SUN, 12.07.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
SUN, 12.08.2007, 00:161Versorgung Spiele: (1837) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 564 Werkzeug: 184
SUN, 12.08.2007, 00:162Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
SUN, 12.08.2007, 00:163Vollstaendige Versorgung von Marktplatz. (5,2,4,6,9)
SUN, 12.08.2007, 00:167Versorgung Summe/Tag: (0,0,0,0,123,38,6,0)
SUN, 12.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)
SUN, 12.08.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)