City information

Taxation of LosVelozes

Marketplace
Wood229
Stone555
Ore14
Wool402
Food475
Cloth0
Tool0
Taler32533
Occupancy1675
Capacity6500
Occupation Percentage25.8%

Recent days' taxes Page << 1 ... 526 527 528 529 530 ... 1123 >>
TimeCodeDescription
SUN, 09.07.2006, 22:223Vollstaendige Versorgung von Marktplatz. (7,5,3,3,6)
SUN, 09.07.2006, 22:227Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
SUN, 09.08.2009, 22:001Versorgung Spiele: (2566) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
SUN, 09.08.2009, 22:002Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 09.08.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SUN, 09.08.2009, 22:003Vollstaendige Versorgung von Marktplatz. (8,3,5,4,3)
SUN, 09.09.2007, 00:201Versorgung Spiele: (1865) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
SUN, 09.09.2007, 00:202Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 09.09.2007, 00:207Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
SUN, 09.09.2007, 00:203Vollstaendige Versorgung von Marktplatz. (6,7,3,3,5)
SUN, 09.09.2012, 20:001Versorgung Spiele: (3693) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
SUN, 09.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)