City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 523 524 525 526 527 ... 1123 >>
TimeCodeDescription
SUN, 08.11.2009, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 08.11.2009, 22:001Versorgung Spiele: (2657) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
SUN, 08.12.2013, 20:001Versorgung Spiele: (4148) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
SUN, 08.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,2,5,6)
SUN, 08.12.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,94,34,6,0)
SUN, 08.12.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
SUN, 09.01.2011, 22:011Versorgung Spiele: (3084) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
SUN, 09.01.2011, 22:017Versorgung Summe/Tag: (0,0,0,0,109,38,6,0)
SUN, 09.01.2011, 22:013Vollstaendige Versorgung von Marktplatz. (7,4,3,6,5)
SUN, 09.01.2011, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 09.02.2014, 20:017Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)
SUN, 09.02.2014, 20:012Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)