City information

Taxation of LosVelozes

Marketplace
Wood3744
Stone124
Ore226
Wool307
Food307
Cloth0
Tool10
Taler32516
Occupancy4758
Capacity6500
Occupation Percentage73.2%

Recent days' taxes Page << 1 ... 25 26 27 28 29 ... 1123 >>
TimeCodeDescription
FRI, 06.01.2012, 20:011Versorgung Spiele: (3446) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
FRI, 06.01.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,0,5,6,9)
FRI, 06.01.2012, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 06.01.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,99,36,7,0)
FRI, 06.02.2009, 22:021Versorgung Spiele: (2382) Aktiv=87 Inaktiv=14 Selbst=0 => Tuecher: 494 Werkzeug: 174
FRI, 06.02.2009, 22:023Vollstaendige Versorgung von Marktplatz. (3,0,5,5,10)
FRI, 06.02.2009, 22:022Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 06.02.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,102,33,6,0)
FRI, 06.03.2009, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 06.03.2009, 22:033Vollstaendige Versorgung von Marktplatz. (0,5,5,6,7)
FRI, 06.03.2009, 22:031Versorgung Spiele: (2410) Aktiv=89 Inaktiv=13 Selbst=0 => Tuecher: 470 Werkzeug: 170
FRI, 06.03.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,104,32,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)