City information

Taxation of LosVelozes

Marketplace
Wood4
Stone5
Ore3575
Wool52
Food13
Cloth0
Tool0
Taler32536
Occupancy3649
Capacity6500
Occupation Percentage56.1%

Recent days' taxes Page << 1 ... 135 136 137 138 139 ... 1123 >>
TimeCodeDescription
FRI, 26.08.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 26.08.2011, 20:001Versorgung Spiele: (3313) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
FRI, 26.08.2011, 20:003Vollstaendige Versorgung von Marktplatz. (1,4,5,7,7)
FRI, 26.08.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 26.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,115,33,6,0)
FRI, 26.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (7,7,3,5,2)
FRI, 26.09.2008, 22:021Versorgung Spiele: (2249) Aktiv=80 Inaktiv=15 Selbst=0 => Tuecher: 430 Werkzeug: 156
FRI, 26.09.2008, 22:022Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 26.10.2007, 00:331Versorgung Spiele: (1912) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
FRI, 26.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,109,35,5,0)
FRI, 26.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 26.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (3,5,3,2,10)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)