City information

Taxation of Monte Monaco

Marketplace
Wood273
Stone481
Ore844
Wool906
Food4
Cloth0
Tool0
Taler12500
Occupancy2508
Capacity2500
Occupation Percentage100.3%

Recent days' taxes Page << 1 ... 1168 1169 1170 1171 1172 ... 2410 >>
TimeCodeDescription
SUN, 12.09.2021, 21:001Versorgung Spiele: (6983) Aktiv=0 Inaktiv=92 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 12.09.2021, 21:002Versorgung Buerger: Anz=26/0 Baustellen=1 => Tuecher: 0 Nahrung: 650
SUN, 12.10.2008, 22:001Versorgung Spiele: (2265) Aktiv=66 Inaktiv=0 Selbst=0 => Tuecher: 345 Werkzeug: 114
SUN, 12.10.2008, 22:003Vollstaendige Versorgung von Marktplatz. (3,4,2,2,1)
SUN, 12.10.2008, 22:007Versorgung Summe/Tag: (0,0,0,0,46,18,4,0)
SUN, 12.10.2008, 22:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 184 Nahrung: 1380
SUN, 12.10.2014, 21:001Versorgung Spiele: (4456) Aktiv=86 Inaktiv=5 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 12.10.2014, 21:003Vollstaendige Versorgung von Marktplatz. (0,1,0,1,0)
SUN, 12.10.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,23,0,0,0)
SUN, 12.10.2014, 21:002Versorgung Buerger: Anz=28/0 Baustellen=1 => Tuecher: 0 Nahrung: 700
SUN, 12.11.2006, 23:117Versorgung Summe/Tag: (0,0,0,0,44,18,4,0)
SUN, 12.11.2006, 23:111Versorgung Spiele: (1566) Aktiv=67 Inaktiv=0 Selbst=0 => Tuecher: 331 Werkzeug: 112

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)