City information

Taxation of NoMercy

Marketplace
Wood214
Stone204
Ore426
Wool422
Food181
Cloth80
Tool90
Taler7279
Occupancy2137
Capacity2200
Occupation Percentage97.1%

Recent days' taxes Page << 1 ... 1349 1350 1351 1352 1353 ... 1466 >>
TimeCodeDescription
SAT, 14.11.2015, 05:005Kein Spiel mehr aktiv.
MON, 16.05.2016, 05:015Kein Spiel mehr aktiv.
TUE, 17.05.2016, 05:015Kein Spiel mehr aktiv.
MON, 13.04.2015, 05:015Kein Spiel mehr aktiv.
FRI, 12.06.2015, 05:015Kein Spiel mehr aktiv.
MON, 25.08.2014, 05:015Kein Spiel mehr aktiv.
SAT, 30.08.2014, 05:005Kein Spiel mehr aktiv.
FRI, 20.05.2016, 05:025Kein Spiel mehr aktiv.
FRI, 29.08.2014, 05:005Kein Spiel mehr aktiv.
SUN, 07.02.2016, 05:005Kein Spiel mehr aktiv.
TUE, 27.05.2014, 05:015Kein Spiel mehr aktiv.
SUN, 14.06.2015, 05:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)