City information

Taxation of LosVelozes

Marketplace
Wood137
Stone611
Ore3901
Wool263
Food132
Cloth0
Tool0
Taler32500
Occupancy5044
Capacity6500
Occupation Percentage77.6%

Recent days' taxes Page << 1 ... 623 624 625 626 627 ... 1123 >>
TimeCodeDescription
SUN, 03.12.2006, 23:037Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
SUN, 03.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 03.11.2013, 20:001Versorgung Spiele: (4113) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
SUN, 03.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,3,4,7)
SUN, 03.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
SUN, 03.10.2010, 22:012Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 03.10.2010, 22:011Versorgung Spiele: (2986) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SUN, 03.10.2010, 22:013Vollstaendige Versorgung von Marktplatz. (5,3,4,4,9)
SUN, 03.10.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,107,36,7,0)
SUN, 03.09.2006, 22:387Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
SUN, 03.09.2006, 22:383Vollstaendige Versorgung von Marktplatz. (4,7,5,5,3)
SUN, 03.09.2006, 22:382Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)