City information

Taxation of LosVelozes

Marketplace
Wood1589
Stone220
Ore374
Wool205
Food159
Cloth0
Tool10
Taler32556
Occupancy2597
Capacity6500
Occupation Percentage40%

Recent days' taxes Page << 1 ... 540 541 542 543 544 ... 1123 >>
TimeCodeDescription
SUN, 12.02.2006, 21:502Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SUN, 12.02.2006, 21:501Versorgung Spiele: (1292) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
SUN, 12.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,7,0)
SUN, 12.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,2,8,5,4)
SUN, 12.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SUN, 12.02.2012, 20:001Versorgung Spiele: (3483) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 12.03.2006, 21:562Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 12.03.2006, 21:563Vollstaendige Versorgung von Marktplatz. (9,2,2,7,4)
SUN, 12.03.2006, 21:561Versorgung Spiele: (1320) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
SUN, 12.03.2006, 21:567Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
SUN, 12.04.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,106,34,6,0)
SUN, 12.04.2009, 22:003Vollstaendige Versorgung von Marktplatz. (4,6,3,5,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)