City information

Taxation of LosVelozes

Marketplace
Wood182
Stone1300
Ore1510
Wool687
Food188
Cloth0
Tool40
Taler32570
Occupancy4067
Capacity6500
Occupation Percentage62.6%

Recent days' taxes Page << 1 ... 24 25 26 27 28 ... 1123 >>
TimeCodeDescription
FRI, 05.11.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 05.11.2010, 22:031Versorgung Spiele: (3019) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
FRI, 05.11.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,4,5,5,5)
FRI, 05.11.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,37,7,0)
FRI, 05.12.2008, 22:033Vollstaendige Versorgung von Marktplatz. (7,4,6,7,2)
FRI, 05.12.2008, 22:032Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080
FRI, 05.12.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,136,33,5,0)
FRI, 05.12.2008, 22:031Versorgung Spiele: (2319) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162
FRI, 06.01.2006, 01:322Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 06.01.2006, 01:327Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
FRI, 06.01.2006, 01:323Vollstaendige Versorgung von Marktplatz. (4,4,4,8,6)
FRI, 06.01.2006, 01:321Versorgung Spiele: (1255) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)