City information

Taxation of LosVelozes

Marketplace
Wood155
Stone63
Ore26
Wool1385
Food69
Cloth0
Tool10
Taler32525
Occupancy1748
Capacity6500
Occupation Percentage26.9%

Recent days' taxes Page << 1 ... 27 28 29 30 31 ... 1123 >>
TimeCodeDescription
WED, 25.06.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
WED, 25.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (7,8,1,4,3)
WED, 25.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,35,7,0)
TUE, 24.06.2014, 20:001Versorgung Spiele: (4346) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 24.06.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
TUE, 24.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,5,4,6)
TUE, 24.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,35,7,0)
MON, 23.06.2014, 20:001Versorgung Spiele: (4345) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
MON, 23.06.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
MON, 23.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,5,5,3)
MON, 23.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,34,7,0)
SUN, 22.06.2014, 20:001Versorgung Spiele: (4344) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)