City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 13 14 15 16 17 ... 1123 >>
TimeCodeDescription
FRI, 03.08.2007, 00:077Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
FRI, 03.08.2007, 00:073Vollstaendige Versorgung von Marktplatz. (5,4,10,4,4)
FRI, 03.08.2007, 00:072Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
FRI, 03.08.2007, 00:071Versorgung Spiele: (1828) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
FRI, 03.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,6,2,4,5)
FRI, 03.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
FRI, 03.08.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 03.08.2012, 20:001Versorgung Spiele: (3656) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
FRI, 03.09.2010, 22:093Vollstaendige Versorgung von Marktplatz. (3,3,7,3,8)
FRI, 03.09.2010, 22:092Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 03.09.2010, 22:097Versorgung Summe/Tag: (0,0,0,0,105,35,7,0)
FRI, 03.09.2010, 22:091Versorgung Spiele: (2956) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)