City information

Taxation of LosVelozes

Marketplace
Wood60
Stone378
Ore5
Wool151
Food308
Cloth0
Tool0
Taler32526
Occupancy902
Capacity6500
Occupation Percentage13.9%

Recent days' taxes Page << 1 ... 12 13 14 15 16 ... 1123 >>
TimeCodeDescription
FRI, 03.06.2005, 22:417Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
FRI, 03.06.2005, 22:411Versorgung Spiele: (1038) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 443 Werkzeug: 147
FRI, 03.06.2005, 22:413Vollstaendige Versorgung von Marktplatz. (4,7,4,6,6)
FRI, 03.06.2005, 22:412Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
FRI, 03.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,6,3,6)
FRI, 03.06.2011, 20:001Versorgung Spiele: (3229) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
FRI, 03.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
FRI, 03.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 03.07.2009, 22:073Vollstaendige Versorgung von Marktplatz. (3,6,6,3,5)
FRI, 03.07.2009, 22:072Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 03.07.2009, 22:077Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
FRI, 03.07.2009, 22:071Versorgung Spiele: (2529) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)