City information

Taxation of LosVelozes

Marketplace
Wood132
Stone49
Ore18
Wool456
Food318
Cloth0
Tool0
Taler32518
Occupancy973
Capacity6500
Occupation Percentage15%

Recent days' taxes Page << 1 ... 98 99 100 101 102 ... 1123 >>
TimeCodeDescription
SUN, 24.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 24.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,10,3,3,4)
SUN, 24.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,6,0)
SAT, 23.11.2013, 20:011Versorgung Spiele: (4133) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
SAT, 23.11.2013, 20:012Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 23.11.2013, 20:013Vollstaendige Versorgung von Marktplatz. (6,3,5,4,5)
SAT, 23.11.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
FRI, 22.11.2013, 20:001Versorgung Spiele: (4132) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
FRI, 22.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 22.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,5,5,6,5)
FRI, 22.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,6,0)
WED, 20.11.2013, 20:001Versorgung Spiele: (4130) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)