City information

Taxation of LosVelozes

Marketplace
Wood203
Stone229
Ore24
Wool528
Food356
Cloth0
Tool0
Taler11061
Occupancy1340
Capacity6500
Occupation Percentage20.6%

Recent days' taxes Page << 1 ... 975 976 977 978 979 ... 1123 >>
TimeCodeDescription
FRI, 04.08.2006, 22:282Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 04.08.2006, 22:283Vollstaendige Versorgung von Marktplatz. (7,3,3,5,6)
FRI, 04.08.2006, 22:287Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
THU, 03.08.2006, 22:301Versorgung Spiele: (1464) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
THU, 03.08.2006, 22:302Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 03.08.2006, 22:303Vollstaendige Versorgung von Marktplatz. (3,4,2,10,5)
THU, 03.08.2006, 22:307Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
WED, 02.08.2006, 22:281Versorgung Spiele: (1463) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
WED, 02.08.2006, 22:282Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 02.08.2006, 22:283Vollstaendige Versorgung von Marktplatz. (5,5,4,5,5)
WED, 02.08.2006, 22:287Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
TUE, 01.08.2006, 22:291Versorgung Spiele: (1462) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)