City information

Taxation of LosVelozes

Marketplace
Wood5
Stone1
Ore20
Wool42
Food13
Cloth0
Tool0
Taler32528
Occupancy81
Capacity6500
Occupation Percentage1.2%

Recent days' taxes Page << 1 ... 835 836 837 838 839 ... 1123 >>
TimeCodeDescription
WED, 10.10.2007, 00:302Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 10.10.2007, 00:303Vollstaendige Versorgung von Marktplatz. (5,4,5,5,5)
WED, 10.10.2007, 00:307Versorgung Summe/Tag: (0,0,0,0,109,36,6,0)
TUE, 09.10.2007, 00:311Versorgung Spiele: (1895) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 546 Werkzeug: 179
TUE, 09.10.2007, 00:312Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 09.10.2007, 00:313Vollstaendige Versorgung von Marktplatz. (6,3,3,5,7)
TUE, 09.10.2007, 00:317Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
MON, 08.10.2007, 00:301Versorgung Spiele: (1894) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 546 Werkzeug: 179
MON, 08.10.2007, 00:302Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 08.10.2007, 00:303Vollstaendige Versorgung von Marktplatz. (3,8,5,4,4)
MON, 08.10.2007, 00:307Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
SUN, 07.10.2007, 00:291Versorgung Spiele: (1893) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)