City information

Taxation of LosVelozes

Marketplace
Wood44
Stone43
Ore0
Wool267
Food227
Cloth0
Tool10
Taler32572
Occupancy631
Capacity6500
Occupation Percentage9.7%

Recent days' taxes Page << 1 ... 57 58 59 60 61 ... 1123 >>
TimeCodeDescription
FRI, 12.01.2007, 23:252Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 12.01.2007, 23:253Vollstaendige Versorgung von Marktplatz. (5,3,6,4,7)
FRI, 12.01.2007, 23:257Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
FRI, 12.01.2007, 23:251Versorgung Spiele: (1626) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
FRI, 12.02.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
FRI, 12.02.2010, 22:031Versorgung Spiele: (2753) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
FRI, 12.02.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 12.02.2010, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,1,10,5)
FRI, 12.03.2010, 22:052Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 12.03.2010, 22:053Vollstaendige Versorgung von Marktplatz. (4,4,6,7,4)
FRI, 12.03.2010, 22:051Versorgung Spiele: (2781) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 548 Werkzeug: 190
FRI, 12.03.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)