City information

Taxation of Monte Monaco

Marketplace
Wood482
Stone368
Ore750
Wool883
Food17
Cloth0
Tool0
Taler12500
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1541 1542 1543 1544 1545 ... 2603 >>
TimeCodeDescription
MON, 10.03.2014, 21:003Vollstaendige Versorgung von Marktplatz. (2,1,1,5,6)
MON, 10.03.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,49,24,6,0)
SUN, 09.03.2014, 21:011Versorgung Spiele: (4239) Aktiv=83 Inaktiv=6 Selbst=0 => Tuecher: 485 Werkzeug: 164
SUN, 09.03.2014, 21:012Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
SUN, 09.03.2014, 21:013Vollstaendige Versorgung von Marktplatz. (2,3,2,3,4)
SUN, 09.03.2014, 21:017Versorgung Summe/Tag: (0,0,0,0,48,24,5,0)
SAT, 08.03.2014, 21:001Versorgung Spiele: (4238) Aktiv=83 Inaktiv=6 Selbst=0 => Tuecher: 485 Werkzeug: 164
SAT, 08.03.2014, 21:002Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
SAT, 08.03.2014, 21:003Vollstaendige Versorgung von Marktplatz. (3,6,3,2,0)
SAT, 08.03.2014, 21:007Versorgung Summe/Tag: (0,0,0,0,49,24,5,0)
FRI, 07.03.2014, 21:011Versorgung Spiele: (4237) Aktiv=83 Inaktiv=6 Selbst=0 => Tuecher: 485 Werkzeug: 164
FRI, 07.03.2014, 21:012Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)