City information

Taxation of LosVelozes

Marketplace
Wood501
Stone3652
Ore24
Wool849
Food994
Cloth0
Tool0
Taler32500
Occupancy6020
Capacity6500
Occupation Percentage92.6%

Recent days' taxes Page << 1 ... 39 40 41 42 43 ... 1123 >>
TimeCodeDescription
TUE, 20.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 20.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,3,3,6)
TUE, 20.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,6,0)
MON, 19.05.2014, 20:001Versorgung Spiele: (4310) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
MON, 19.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 19.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,8,3,2,3)
MON, 19.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,6,0)
SUN, 18.05.2014, 20:001Versorgung Spiele: (4309) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
SUN, 18.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SUN, 18.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,3,4,6)
SUN, 18.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)
SAT, 17.05.2014, 20:001Versorgung Spiele: (4308) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)